Day 4


On Day 4, we hit a couple of snags in our project at Astral Finish, but we pushed through and kept making progress. As the asset and level designers encountered some unexpected challenges with the game. We had to go back and revise some of our initial designs, which set us back a bit. However, we were able to regroup and find new inspiration to keep moving forward. 

Meanwhile, the programmers encountered some technical issues while implementing some of the game's mechanics, which required a lot of troubleshooting and experimentation to resolve.

Get General's Gambit

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